Combining original oil paintings by Pilar Cortés and music by Marcus Dyer, ‘Verisimilitude II’ begins by presenting nine paintings in a gallery, before immersing the user in a world created from that work. This piece is a development on their previous work, ‘Verisimilitude I’, this time featuring an entirely new Virtual Reality application.
‘Verisimilitude II’ was the first known mobile VR application to use the phone’s accelerometer to enable real-world walk detection without the aid of additional hardware. It was declared ‘Winner of Most Immersive’, after entering the Google & Unity sponsored 2015 Global Archiact VR Games Jam.